Files
chess-clock/main.c
T
2025-12-08 09:14:14 -07:00

78 lines
1.2 KiB
C

#include <stdbool.h>
#include <stdint.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include "config.h"
#define PLAYER_A_BUTTON 0
#define PLAYER_B_BUTTON 1
uint32_t ms_since_boot = 0;
typedef enum {
STOPPED,
PLAYER_A,
PLAYER_B
} state_type;
state_type state = STOPPED;
uint32_t player_a_timer = STARTING_TIME_MS;
uint32_t player_b_timer = STARTING_TIME_MS;
ISR(TIM1_COMPA_vect)
{
ms_since_boot++;
if(state == PLAYER_A) {
player_a_timer--;
if(player_a_timer == 0) { state = STOPPED; }
} else if(state == PLAYER_B) {
player_b_timer--;
if(player_b_timer == 0) { state = STOPPED; }
}
}
void setupio(void) {
// Set port A to inputs
DDRA = 0x00;
PORTA |= _BV(PORTA0) | _BV(PORTA1); // pull-up
// Set port B to output
DDRB = 0xFF;
}
void setup_clock(void) {
OSCCAL = OSCILLATOR_CALIBRATION;
TCCR1B = 0x09;
OCR1A = 1000;
TIMSK1 = 0x02;
}
bool button_pressed(uint8_t pin) {
return (PINA & (1 << pin)) == 0;
}
int main() {
setupio();
setup_clock();
sei();
while(true) {
cli();
if(button_pressed(PLAYER_A_BUTTON) && player_b_timer != 0) {
state = PLAYER_B;
}
if(button_pressed(PLAYER_B_BUTTON) && player_a_timer != 0) {
state = PLAYER_A;
}
PORTB = 1 << state;
sei();
}
}