support ipuz files

This commit is contained in:
cjdenio committed 2026-09-27 12:40:14 -04:00
1 parent 5d62a4b611
commit 21f9caec34
7 files changed
+263 -52

No files matched your search

+154
View File
@@ -0,0 +1,154 @@
package puz
import (
"encoding/json"
"errors"
"strconv"
"strings"
)
type iPuzDimensions struct {
Width int `json:"width"`
Height int `json:"height"`
}
type iPuzClue struct {
Number int `json:"number"`
Clue string `json:"clue"`
}
type iPuzFile struct {
Title string `json:"title"`
Author string `json:"author"`
Copyright string `json:"copyright"`
Puzzle [][]any `json:"puzzle"`
Solution [][]string `json:"solution"`
Dimensions iPuzDimensions `json:"dimensions"`
Clues map[string][]iPuzClue `json:"clues"`
}
func ParseIPuz(file []byte) (*Puzzle, error) {
var parsed iPuzFile
err := json.Unmarshal(file, &parsed)
if err != nil {
return nil, err
}
puzzle := new(Puzzle)
puzzle.Title = parsed.Title
puzzle.Author = parsed.Author
puzzle.Copyright = parsed.Copyright
puzzle.Width = parsed.Dimensions.Width
puzzle.Height = parsed.Dimensions.Height
puzzle.ClueCount = len(parsed.Clues["Across"]) + len(parsed.Clues["Down"])
clueToCellMap := make(map[int][2]int)
state := strings.Builder{}
for y, row := range parsed.Puzzle {
for x, cell := range row {
switch c := cell.(type) {
case string:
if c == "#" {
state.WriteRune('.')
} else {
if i, err := strconv.Atoi(c); err == nil {
clueToCellMap[i] = [2]int{x, y}
}
state.WriteRune('-')
}
case float64:
clueToCellMap[int(c)] = [2]int{x, y}
state.WriteRune('-')
default:
state.WriteRune('-')
}
}
}
puzzle.State = state.String()
solution := strings.Builder{}
for _, row := range parsed.Solution {
for _, cell := range row {
if cell == "#" {
solution.WriteRune('.')
} else if len(cell) > 1 {
solution.WriteByte(cell[0])
puzzle.HasRebus = true
} else if len(cell) == 1 {
solution.WriteString(cell)
} else {
return nil, errors.New("invalid ipuz file")
}
}
}
puzzle.Solution = solution.String()
puzzle.Clues = make([]*Clue, 0, puzzle.ClueCount)
puzzle.Cells = make([][2]*Clue, puzzle.Width*puzzle.Height)
for _, clue := range parsed.Clues["Across"] {
cellCoords := clueToCellMap[clue.Number]
clueCells := make([]int, 0)
clueSolution := strings.Builder{}
clueStruct := &Clue{
Clue: clue.Clue,
Direction: DirectionAcross,
Number: clue.Number,
}
for i := cellCoords[0]; i < puzzle.Width; i++ {
cell := parsed.Solution[cellCoords[1]][i]
if cell == "#" {
break
}
cellIdx := cellCoords[1]*puzzle.Width + i
clueCells = append(clueCells, cellIdx)
puzzle.Cells[cellIdx][0] = clueStruct
clueSolution.WriteByte(cell[0])
}
clueStruct.Solution = clueSolution.String()
clueStruct.Cells = clueCells
puzzle.Clues = append(puzzle.Clues, clueStruct)
}
for _, clue := range parsed.Clues["Down"] {
cellCoords := clueToCellMap[clue.Number]
clueCells := make([]int, 0)
clueSolution := strings.Builder{}
clueStruct := &Clue{
Clue: clue.Clue,
Direction: DirectionDown,
Number: clue.Number,
}
for i := cellCoords[1]; i < puzzle.Height; i++ {
cell := parsed.Solution[i][cellCoords[0]]
if cell == "#" {
break
}
cellIdx := i*puzzle.Width + cellCoords[0]
clueCells = append(clueCells, cellIdx)
puzzle.Cells[cellIdx][1] = clueStruct
clueSolution.WriteByte(cell[0])
}
clueStruct.Solution = clueSolution.String()
clueStruct.Cells = clueCells
puzzle.Clues = append(puzzle.Clues, clueStruct)
}
return puzzle, nil
}
-32
View File
@@ -11,38 +11,6 @@ import (
"golang.org/x/text/encoding/charmap"
)
type Direction int
const (
DirectionAcross Direction = iota
DirectionDown
)
type Clue struct {
Clue string
Solution string
Cells []int
Direction Direction
Number int
}
type Puzzle struct {
ClueCount int
Width int
Height int
Title string
Author string
Copyright string
Solution string
State string
Clues []*Clue
Cells [][2]*Clue
}
func startOfDownClue(puzzle string, width, height, index int) bool {
if puzzle[index] == '.' {
return false
+65
View File
@@ -0,0 +1,65 @@
package puz
import (
"bufio"
"errors"
"io"
)
type Direction int
const (
DirectionAcross Direction = iota
DirectionDown
)
type Clue struct {
Clue string
Solution string
Cells []int
Direction Direction
Number int
}
type Puzzle struct {
ClueCount int
Width int
Height int
Title string
Author string
Copyright string
Solution string
State string
Clues []*Clue
Cells [][2]*Clue
HasRebus bool
}
func LoadPuzzle(r io.Reader) (*Puzzle, error) {
bufReader := bufio.NewReader(r)
header, err := bufReader.Peek(16)
if err != nil {
return nil, err
}
if string(header[2:14]) == "ACROSS&DOWN\x00" {
file, err := io.ReadAll(bufReader)
if err != nil {
return nil, err
}
return ParsePuz(file)
} else if header[0] == '{' {
file, err := io.ReadAll(bufReader)
if err != nil {
return nil, err
}
return ParseIPuz(file)
} else {
return nil, errors.New("could not detect file type")
}
}