fix issues

This commit is contained in:
cjdenio committed 2026-10-01 16:07:45 -06:00
1 parent 419f0ae3cf
commit 7b35f86e32
2 files changed
+20 -8

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+4 -4
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@@ -348,16 +348,16 @@ func (state *State) RenderUI(w io.Writer, width int) int {
switch state.UIState {
case StateGame:
fmt.Fprintln(w, AnsiDimmed("[enter]/[tab]: next word | [ctrl+a]: menu | [ctrl+c]: exit"))
fmt.Fprint(w, AnsiDimmed("[enter]/[tab]: next word | [ctrl+a]: menu | [ctrl+c]: exit\r\n"))
uiHeight += 1
case StateMenu:
fmt.Fprintln(w, AnsiDimmed("[c]: check puzzle/word | [r]: reveal puzzle/word | [x]: clear grid | [q]: exit menu"))
fmt.Fprint(w, AnsiDimmed("[c]: check puzzle/word | [r]: reveal puzzle/word | [x]: clear grid | [q]: exit menu\r\n"))
uiHeight += 1
case StateCheckMenu:
fmt.Fprintln(w, AnsiDimmed("[w]: check word | [p]: check puzzle | [q]: exit menu"))
fmt.Fprint(w, AnsiDimmed("[w]: check word | [p]: check puzzle | [q]: exit menu\r\n"))
uiHeight += 1
case StateRevealMenu:
fmt.Fprintln(w, AnsiDimmed("[w]: reveal word | [p]: reveal puzzle | [q]: exit menu"))
fmt.Fprint(w, AnsiDimmed("[w]: reveal word | [p]: reveal puzzle | [q]: exit menu\r\n"))
uiHeight += 1
}