Compare commits

..
2 Commits
Author SHA1 Message Date
cjdenio a87433ce9e fix crash 2026-09-09 18:33:46 -05:00
cjdenio 6109f70a45 ssh 2026-09-09 18:00:16 -05:00
6 changed files with 226 additions and 113 deletions

No files matched your search

+6
View File
@@ -3,3 +3,9 @@ todo
- fix bug with that one 6x6 puzzle
- correctly calculate uiHeight with multi-line clues
- timer
- reveal grid/word
- .puz checksums
- fix shift+enter in other terminals
- after entering letter, jump to next unfilled cell (even if it's backwards)
- tab/shift+tab
- clear grid
+118 -12
View File
@@ -1,11 +1,13 @@
package main
package game
import (
"encoding/json"
"errors"
"fmt"
"io"
"slices"
"strings"
"unicode"
"github.com/cjdenio/crossword/puz"
)
@@ -189,7 +191,7 @@ func (state *State) CheckPuzzle() bool {
return true
}
func (state *State) RenderUI() int {
func (state *State) RenderUI(w io.Writer) int {
selectedClueCells := []int{}
if state.SelectedClue != nil {
selectedClueCells = state.SelectedClue.Cells
@@ -197,39 +199,39 @@ func (state *State) RenderUI() int {
uiHeight := 0
fmt.Printf("\r\nTITLE: %s\r\n", state.Puzzle.Title)
fmt.Fprintf(w, "\r\nTITLE: %s\r\n", state.Puzzle.Title)
uiHeight += 2
fmt.Printf("AUTHOR: %s\r\n", state.Puzzle.Author)
fmt.Fprintf(w, "AUTHOR: %s\r\n", state.Puzzle.Author)
uiHeight += 1
fmt.Print(RenderPuzzle(state.PuzzleState, state.Puzzle.Width, state.Puzzle.Height, selectedClueCells, state.SelectedCell) + "\r\n")
fmt.Fprint(w, RenderPuzzle(state.PuzzleState, state.Puzzle.Width, state.Puzzle.Height, selectedClueCells, state.SelectedCell)+"\r\n")
uiHeight += state.Puzzle.Height + 3
if state.SelectedClue != nil {
if state.SelectedClue.Direction == puz.DirectionAcross {
fmt.Printf("%d-across: %s\r\n\r\n", state.SelectedClue.Number, state.SelectedClue.Clue)
fmt.Fprintf(w, "%d-across: %s\r\n\r\n", state.SelectedClue.Number, state.SelectedClue.Clue)
} else {
fmt.Printf("%d-down: %s\r\n\r\n", state.SelectedClue.Number, state.SelectedClue.Clue)
fmt.Fprintf(w, "%d-down: %s\r\n\r\n", state.SelectedClue.Number, state.SelectedClue.Clue)
}
uiHeight += 2
}
fmt.Printf("%s\r\n", state.Puzzle.Copyright)
fmt.Fprintf(w, "%s\r\n", state.Puzzle.Copyright)
uiHeight += 1
switch state.SolveState {
case 1:
fmt.Printf("\r\n%s\r\n", AnsiRed("The puzzle was filled, but at least 1 letter is incorrect..."))
fmt.Fprintf(w, "\r\n%s\r\n", AnsiRed("The puzzle was filled, but at least 1 letter is incorrect..."))
uiHeight += 2
case 2:
fmt.Printf("\r\n%s\r\n", AnsiGreen("The puzzle was solved!"))
fmt.Fprintf(w, "\r\n%s\r\n", AnsiGreen("The puzzle was solved!"))
uiHeight += 2
}
if state.LastKeySequence != "" && state.DebugMode {
fmt.Printf("\r\n%s\r\n", AnsiDimmed(state.LastKeySequence))
fmt.Fprintf(w, "\r\n%s\r\n", AnsiDimmed(state.LastKeySequence))
uiHeight += 2
}
if state.Goodbye {
fmt.Print("\r\nsee ya\r\n")
fmt.Fprint(w, "\r\nsee ya\r\n")
uiHeight += 2
}
@@ -345,3 +347,107 @@ func (state *State) LoadSaveFile(f []byte) error {
return nil
}
func (state *State) HandleInput(buffer []byte) (exited bool) {
if len(buffer) == 0 {
return false
}
state.LastKeySequence = fmt.Sprintf("%v", buffer)
if buffer[0] == 3 {
return true
}
if buffer[0] == ' ' {
switch state.SelectedClue.Direction {
case puz.DirectionAcross:
if state.Puzzle.Cells[state.SelectedCell][1] != nil {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][1]
}
case puz.DirectionDown:
if state.Puzzle.Cells[state.SelectedCell][0] != nil {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][0]
}
}
}
if buffer[0] >= 0x61 && buffer[0] <= 0x7a {
cellWasFilled := state.PuzzleState[state.SelectedCell] != '-'
state.PuzzleState[state.SelectedCell] = unicode.ToUpper(rune(buffer[0]))
i := slices.Index(state.SelectedClue.Cells, state.SelectedCell)
if !cellWasFilled {
// jump to next unfilled cell in clue
for x := i + 1; x < len(state.SelectedClue.Cells); x++ {
if state.PuzzleState[state.SelectedClue.Cells[x]] == '-' {
state.SelectedCell = state.SelectedClue.Cells[x]
break
}
}
} else {
// jump to next cell
if i < len(state.SelectedClue.Cells)-1 {
state.SelectedCell = state.SelectedClue.Cells[i+1]
}
}
if state.GridFilled() {
if state.CheckPuzzle() {
state.SolveState = 2
} else {
state.SolveState = 1
}
} else {
state.SolveState = 0
}
}
if buffer[0] == 0x7f {
// is there a filled cell underneath the cursor?
if state.PuzzleState[state.SelectedCell] != '-' {
state.PuzzleState[state.SelectedCell] = '-'
} else {
i := slices.Index(state.SelectedClue.Cells, state.SelectedCell)
if i > 0 {
state.PuzzleState[state.SelectedClue.Cells[i-1]] = '-' // clear the previous cell
state.SelectedCell = state.SelectedClue.Cells[i-1]
}
}
}
if buffer[0] == '\r' {
state.NextWord()
}
if buffer[0] == '~' {
state.PreviousWord()
}
if string(buffer[0:2]) == "\x1b[" {
if (buffer[2] == 68 || buffer[2] == 67) && state.SelectedClue != nil && state.SelectedClue.Direction == puz.DirectionDown {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][0]
} else if (buffer[2] == 65 || buffer[2] == 66) && state.SelectedClue != nil && state.SelectedClue.Direction == puz.DirectionAcross {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][1]
} else {
switch buffer[2] {
case 68: // left
state.MoveCursor(3)
case 67: // right
state.MoveCursor(1)
case 65: // up
state.MoveCursor(0)
case 66: // down
state.MoveCursor(2)
}
switch state.SelectedClue.Direction {
case puz.DirectionAcross:
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][0]
case puz.DirectionDown:
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][1]
}
}
}
return false
}
+9 -1
View File
@@ -7,4 +7,12 @@ require (
golang.org/x/text v0.41.0
)
require golang.org/x/sys v0.47.0 // indirect
require (
github.com/anmitsu/go-shlex v0.0.0-20200514113438-38f4b401e2be // indirect
golang.org/x/crypto v0.31.0 // indirect
)
require (
github.com/gliderlabs/ssh v0.3.8
golang.org/x/sys v0.47.0 // indirect
)
+6
View File
@@ -1,3 +1,9 @@
github.com/anmitsu/go-shlex v0.0.0-20200514113438-38f4b401e2be h1:9AeTilPcZAjCFIImctFaOjnTIavg87rW78vTPkQqLI8=
github.com/anmitsu/go-shlex v0.0.0-20200514113438-38f4b401e2be/go.mod h1:ySMOLuWl6zY27l47sB3qLNK6tF2fkHG55UZxx8oIVo4=
github.com/gliderlabs/ssh v0.3.8 h1:a4YXD1V7xMF9g5nTkdfnja3Sxy1PVDCj1Zg4Wb8vY6c=
github.com/gliderlabs/ssh v0.3.8/go.mod h1:xYoytBv1sV0aL3CavoDuJIQNURXkkfPA/wxQ1pL1fAU=
golang.org/x/crypto v0.31.0 h1:ihbySMvVjLAeSH1IbfcRTkD/iNscyz8rGzjF/E5hV6U=
golang.org/x/crypto v0.31.0/go.mod h1:kDsLvtWBEx7MV9tJOj9bnXsPbxwJQ6csT/x4KIN4Ssk=
golang.org/x/sys v0.47.0 h1:o7XGOvZQCADBQQ4Y7VNq2dRWQR7JmOUW8Kxx4ZsNgWs=
golang.org/x/sys v0.47.0/go.mod h1:4GL1E5IUh+htKOUEOaiffhrAeqysfVGipDYzABqnCmw=
golang.org/x/term v0.45.0 h1:NwWyBmoJCbfTHpxrWoZ9C6/VxOf7ic219I8xZZFdrf0=
+7 -100
View File
@@ -6,9 +6,8 @@ import (
"fmt"
"log"
"os"
"slices"
"unicode"
"github.com/cjdenio/crossword/game"
"github.com/cjdenio/crossword/puz"
"golang.org/x/term"
)
@@ -51,7 +50,7 @@ func main() {
defer term.Restore(int(os.Stdin.Fd()), termState)
state := State{
state := game.State{
Puzzle: puzzle,
PuzzleState: []rune(puzzle.State),
SelectedClue: puzzle.Clues[0],
@@ -70,7 +69,7 @@ func main() {
}
}
uiHeight := state.RenderUI()
uiHeight := state.RenderUI(os.Stdout)
scanner := bufio.NewScanner(os.Stdin)
scanner.Split(func(data []byte, atEOF bool) (advance int, token []byte, err error) {
@@ -93,9 +92,8 @@ func main() {
scanner.Scan()
buffer := scanner.Bytes()
state.LastKeySequence = fmt.Sprintf("%v", buffer)
if buffer[0] == 3 {
exited := state.HandleInput(buffer)
if exited {
saveFile, err := state.CreateSaveFile()
if err == nil {
err = os.WriteFile(filename+".save", saveFile, fileInfo.Mode())
@@ -108,104 +106,13 @@ func main() {
state.Goodbye = true
fmt.Printf("\r\x1b[%dA", uiHeight)
fmt.Print("\x1b[J")
state.RenderUI()
state.RenderUI(os.Stdout)
return
}
if buffer[0] == ' ' {
switch state.SelectedClue.Direction {
case puz.DirectionAcross:
if state.Puzzle.Cells[state.SelectedCell][1] != nil {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][1]
}
case puz.DirectionDown:
if state.Puzzle.Cells[state.SelectedCell][0] != nil {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][0]
}
}
}
if buffer[0] >= 0x61 && buffer[0] <= 0x7a {
cellWasFilled := state.PuzzleState[state.SelectedCell] != '-'
state.PuzzleState[state.SelectedCell] = unicode.ToUpper(rune(buffer[0]))
i := slices.Index(state.SelectedClue.Cells, state.SelectedCell)
if !cellWasFilled {
// jump to next unfilled cell in clue
for x := i + 1; x < len(state.SelectedClue.Cells); x++ {
if state.PuzzleState[state.SelectedClue.Cells[x]] == '-' {
state.SelectedCell = state.SelectedClue.Cells[x]
break
}
}
} else {
// jump to next cell
if i < len(state.SelectedClue.Cells)-1 {
state.SelectedCell = state.SelectedClue.Cells[i+1]
}
}
if state.GridFilled() {
if state.CheckPuzzle() {
state.SolveState = 2
} else {
state.SolveState = 1
}
} else {
state.SolveState = 0
}
}
if buffer[0] == 0x7f {
// is there a filled cell underneath the cursor?
if state.PuzzleState[state.SelectedCell] != '-' {
state.PuzzleState[state.SelectedCell] = '-'
} else {
i := slices.Index(state.SelectedClue.Cells, state.SelectedCell)
if i > 0 {
state.PuzzleState[state.SelectedClue.Cells[i-1]] = '-' // clear the previous cell
state.SelectedCell = state.SelectedClue.Cells[i-1]
}
}
}
if buffer[0] == '\r' {
state.NextWord()
}
if buffer[0] == '~' {
state.PreviousWord()
}
if string(buffer[0:2]) == "\x1b[" {
if (buffer[2] == 68 || buffer[2] == 67) && state.SelectedClue != nil && state.SelectedClue.Direction == puz.DirectionDown {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][0]
} else if (buffer[2] == 65 || buffer[2] == 66) && state.SelectedClue != nil && state.SelectedClue.Direction == puz.DirectionAcross {
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][1]
} else {
switch buffer[2] {
case 68: // left
state.MoveCursor(3)
case 67: // right
state.MoveCursor(1)
case 65: // up
state.MoveCursor(0)
case 66: // down
state.MoveCursor(2)
}
switch state.SelectedClue.Direction {
case puz.DirectionAcross:
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][0]
case puz.DirectionDown:
state.SelectedClue = state.Puzzle.Cells[state.SelectedCell][1]
}
}
}
fmt.Printf("\r\x1b[%dA", uiHeight)
fmt.Print("\x1b[J")
uiHeight = state.RenderUI()
uiHeight = state.RenderUI(os.Stdout)
}
}
+80
View File
@@ -0,0 +1,80 @@
package main
import (
"bufio"
"fmt"
"io"
"log"
"os"
"github.com/cjdenio/crossword/game"
"github.com/cjdenio/crossword/puz"
"github.com/gliderlabs/ssh"
)
func main() {
ssh.Handle(func(s ssh.Session) {
file, err := os.ReadFile(os.Args[1])
if err != nil {
log.Fatal(err)
}
puzzle, err := puz.ParsePuz(file)
if err != nil {
log.Fatal(err)
}
state := game.State{
Puzzle: puzzle,
PuzzleState: []rune(puzzle.State),
SelectedClue: puzzle.Clues[0],
SelectedCell: puzzle.Clues[0].Cells[0],
}
io.WriteString(s, "\x1b[?25l")
defer func() {
io.WriteString(s, "\x1b[?25h")
}()
uiHeight := state.RenderUI(s)
scanner := bufio.NewScanner(s)
scanner.Split(func(data []byte, atEOF bool) (advance int, token []byte, err error) {
if len(data) == 0 {
return 0, nil, bufio.ErrFinalToken
}
if data[0] == 0x1b {
if len(data) < 3 {
return 0, nil, nil
}
return 3, data[0:3], nil
}
return 1, data[0:1], nil
})
for {
scanner.Scan()
buffer := scanner.Bytes()
exited := state.HandleInput(buffer)
if exited {
state.SelectedClue = nil
state.SelectedCell = -1
state.Goodbye = true
fmt.Fprintf(s, "\r\x1b[%dA", uiHeight)
fmt.Fprint(s, "\x1b[J")
state.RenderUI(s)
return
}
fmt.Fprintf(s, "\r\x1b[%dA", uiHeight)
fmt.Fprint(s, "\x1b[J")
uiHeight = state.RenderUI(s)
}
})
log.Fatal(ssh.ListenAndServe(":1234", nil))
}