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b7c64dabe3 |
No files matched your search
@@ -0,0 +1,21 @@
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|||||||
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MIT License
|
||||||
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||||||
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Copyright (c) 2026 Caleb Denio
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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||||||
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||||||
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The above copyright notice and this permission notice shall be included in all
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||||||
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copies or substantial portions of the Software.
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||||||
|
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||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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||||||
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SOFTWARE.
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@@ -11,9 +11,6 @@ Very silly terminal-based crossword solver. It can play .puz / .ipuz files from
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todo
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todo
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||||||
- timer
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- timer
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- reveal grid/word
|
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- .puz checksums
|
- .puz checksums
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- fix shift+enter / shift+tab in other terminals
|
- fix shift+enter / shift+tab in other terminals
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- clear grid
|
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- rebus
|
- rebus
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- detect rebus for .puz files
|
|
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+108
-13
@@ -20,6 +20,16 @@ const (
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Solved
|
Solved
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)
|
)
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|
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|
type UIState int
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|
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|
const (
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|
StateGame UIState = iota
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|
StateRebusConfirmation
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|
StateMenu
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|
StateRevealMenu
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|
StateCheckMenu
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|
)
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type State struct {
|
type State struct {
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Puzzle *puz.Puzzle
|
Puzzle *puz.Puzzle
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PuzzleState []rune
|
PuzzleState []rune
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@@ -29,7 +39,7 @@ type State struct {
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DebugMode bool
|
DebugMode bool
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SolveState SolveState
|
SolveState SolveState
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CheckState []rune
|
CheckState []rune
|
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RebusConfirmation bool
|
UIState UIState
|
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}
|
}
|
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|
|
||||||
func RenderWithLineWrap(s string, width int) (out string, lines int) {
|
func RenderWithLineWrap(s string, width int) (out string, lines int) {
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@@ -74,13 +84,17 @@ func RenderWithLineWrap(s string, width int) (out string, lines int) {
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}
|
}
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|
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func NewState(puzzle *puz.Puzzle) *State {
|
func NewState(puzzle *puz.Puzzle) *State {
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|
state := StateGame
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|
if puzzle.HasRebus {
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|
state = StateRebusConfirmation
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|
}
|
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return &State{
|
return &State{
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Puzzle: puzzle,
|
Puzzle: puzzle,
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PuzzleState: []rune(puzzle.State),
|
PuzzleState: []rune(puzzle.State),
|
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SelectedClue: puzzle.Clues[0],
|
SelectedClue: puzzle.Clues[0],
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SelectedCell: puzzle.Clues[0].Cells[0],
|
SelectedCell: puzzle.Clues[0].Cells[0],
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CheckState: make([]rune, len(puzzle.State)),
|
CheckState: make([]rune, len(puzzle.State)),
|
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RebusConfirmation: puzzle.HasRebus,
|
UIState: state,
|
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}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -284,8 +298,25 @@ func (state *State) CheckWord(clue *puz.Clue) {
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}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (state *State) RevealWord(clue *puz.Clue) {
|
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|
for i, cellIdx := range clue.Cells {
|
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|
state.PuzzleState[cellIdx] = rune(clue.Solution[i])
|
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|
state.CheckState[cellIdx] = 'y'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (state *State) RevealPuzzle() {
|
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|
for i, cell := range state.PuzzleState {
|
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|
if cell == '.' {
|
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|
continue
|
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|
}
|
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|
state.PuzzleState[i] = rune(state.Puzzle.Solution[i])
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|
state.CheckState[i] = 'y'
|
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|
}
|
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|
}
|
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|
|
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func (state *State) RenderUI(w io.Writer, width int) int {
|
func (state *State) RenderUI(w io.Writer, width int) int {
|
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if state.RebusConfirmation {
|
if state.UIState == StateRebusConfirmation {
|
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fmt.Fprint(w, "This puzzle contains a rebus. This tool does not support rebuses.\r\nPress 'y' to continue anyway, or press any other key to exit.\r\n")
|
fmt.Fprint(w, "This puzzle contains a rebus. This tool does not support rebuses.\r\nPress 'y' to continue anyway, or press any other key to exit.\r\n")
|
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return 2
|
return 2
|
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}
|
}
|
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@@ -310,8 +341,25 @@ func (state *State) RenderUI(w io.Writer, width int) int {
|
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io.WriteString(w, "\r\n")
|
io.WriteString(w, "\r\n")
|
||||||
uiHeight += 1
|
uiHeight += 1
|
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}
|
}
|
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fmt.Fprintf(w, "%s\r\n", state.Puzzle.Copyright)
|
if state.Puzzle.Copyright != "" {
|
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|
fmt.Fprintf(w, "%s\r\n\r\n", state.Puzzle.Copyright)
|
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|
uiHeight += 2
|
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|
}
|
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|
|
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|
switch state.UIState {
|
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|
case StateGame:
|
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|
fmt.Fprint(w, AnsiDimmed("[enter]/[tab]: next word | [ctrl+a]: menu | [ctrl+c]: exit\r\n"))
|
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uiHeight += 1
|
uiHeight += 1
|
||||||
|
case StateMenu:
|
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|
fmt.Fprint(w, AnsiDimmed("[c]: check puzzle/word | [r]: reveal puzzle/word | [x]: clear grid | [q]: exit menu\r\n"))
|
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|
uiHeight += 1
|
||||||
|
case StateCheckMenu:
|
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|
fmt.Fprint(w, AnsiDimmed("[w]: check word | [p]: check puzzle | [q]: exit menu\r\n"))
|
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|
uiHeight += 1
|
||||||
|
case StateRevealMenu:
|
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|
fmt.Fprint(w, AnsiDimmed("[w]: reveal word | [p]: reveal puzzle | [q]: exit menu\r\n"))
|
||||||
|
uiHeight += 1
|
||||||
|
}
|
||||||
|
|
||||||
switch state.SolveState {
|
switch state.SolveState {
|
||||||
case FilledNotSolved:
|
case FilledNotSolved:
|
||||||
@@ -471,26 +519,73 @@ func (state *State) SwitchDirections() bool {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (state *State) ClearGrid() {
|
||||||
|
for i, cell := range state.PuzzleState {
|
||||||
|
if cell != '.' {
|
||||||
|
state.PuzzleState[i] = '-'
|
||||||
|
state.CheckState[i] = '\x00'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
func (state *State) HandleInput(buffer []byte) (exited bool) {
|
func (state *State) HandleInput(buffer []byte) (exited bool) {
|
||||||
if len(buffer) == 0 {
|
if len(buffer) == 0 {
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
if state.RebusConfirmation {
|
|
||||||
if buffer[0] == 'y' {
|
|
||||||
state.RebusConfirmation = false
|
|
||||||
return false
|
|
||||||
} else {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
state.LastKeySequence = fmt.Sprintf("%v", buffer)
|
state.LastKeySequence = fmt.Sprintf("%v", buffer)
|
||||||
|
|
||||||
if buffer[0] == 3 {
|
if buffer[0] == 3 {
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
switch state.UIState {
|
||||||
|
case StateRebusConfirmation:
|
||||||
|
if buffer[0] == 'y' {
|
||||||
|
state.UIState = StateGame
|
||||||
|
return false
|
||||||
|
} else {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
case StateMenu:
|
||||||
|
switch buffer[0] {
|
||||||
|
case 'c':
|
||||||
|
state.UIState = StateCheckMenu
|
||||||
|
case 'r':
|
||||||
|
state.UIState = StateRevealMenu
|
||||||
|
case 'x':
|
||||||
|
state.ClearGrid()
|
||||||
|
state.UIState = StateGame
|
||||||
|
default:
|
||||||
|
state.UIState = StateGame
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
case StateCheckMenu:
|
||||||
|
switch buffer[0] {
|
||||||
|
case 'w':
|
||||||
|
state.CheckWord(state.SelectedClue)
|
||||||
|
case 'p':
|
||||||
|
state.CheckPuzzle()
|
||||||
|
}
|
||||||
|
state.UIState = StateGame
|
||||||
|
return false
|
||||||
|
case StateRevealMenu:
|
||||||
|
switch buffer[0] {
|
||||||
|
case 'w':
|
||||||
|
state.RevealWord(state.SelectedClue)
|
||||||
|
case 'p':
|
||||||
|
state.RevealPuzzle()
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
state.UIState = StateGame
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
if buffer[0] == '\x01' {
|
||||||
|
state.UIState = StateMenu
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
if buffer[0] == ' ' {
|
if buffer[0] == ' ' {
|
||||||
state.SwitchDirections()
|
state.SwitchDirections()
|
||||||
}
|
}
|
||||||
|
|||||||
+34
-13
@@ -27,6 +27,27 @@ type iPuzFile struct {
|
|||||||
Clues map[string][]iPuzClue `json:"clues"`
|
Clues map[string][]iPuzClue `json:"clues"`
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func unwrapCell(cell any) (any, error) {
|
||||||
|
switch c := cell.(type) {
|
||||||
|
case string:
|
||||||
|
if c == "#" {
|
||||||
|
return "#", nil
|
||||||
|
} else if i, err := strconv.Atoi(c); err == nil {
|
||||||
|
return i, nil
|
||||||
|
} else {
|
||||||
|
return nil, errors.New("invalid string")
|
||||||
|
}
|
||||||
|
case float64:
|
||||||
|
return int(c), nil
|
||||||
|
case map[string]any:
|
||||||
|
if unwrappedCell, ok := c["cell"]; ok {
|
||||||
|
return unwrapCell(unwrappedCell) // recursion babyyyyyy
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return nil, errors.New("unknown type")
|
||||||
|
}
|
||||||
|
|
||||||
func ParseIPuz(file []byte) (*Puzzle, error) {
|
func ParseIPuz(file []byte) (*Puzzle, error) {
|
||||||
var parsed iPuzFile
|
var parsed iPuzFile
|
||||||
err := json.Unmarshal(file, &parsed)
|
err := json.Unmarshal(file, &parsed)
|
||||||
@@ -42,6 +63,8 @@ func ParseIPuz(file []byte) (*Puzzle, error) {
|
|||||||
|
|
||||||
puzzle := new(Puzzle)
|
puzzle := new(Puzzle)
|
||||||
|
|
||||||
|
puzzle.RebusCells = make(map[int]string)
|
||||||
|
|
||||||
puzzle.Title = parsed.Title
|
puzzle.Title = parsed.Title
|
||||||
puzzle.Author = parsed.Author
|
puzzle.Author = parsed.Author
|
||||||
puzzle.Copyright = parsed.Copyright
|
puzzle.Copyright = parsed.Copyright
|
||||||
@@ -56,33 +79,31 @@ func ParseIPuz(file []byte) (*Puzzle, error) {
|
|||||||
state := strings.Builder{}
|
state := strings.Builder{}
|
||||||
for y, row := range parsed.Puzzle {
|
for y, row := range parsed.Puzzle {
|
||||||
for x, cell := range row {
|
for x, cell := range row {
|
||||||
switch c := cell.(type) {
|
unwrappedCell, err := unwrapCell(cell)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
switch c := unwrappedCell.(type) {
|
||||||
case string:
|
case string:
|
||||||
if c == "#" {
|
|
||||||
state.WriteRune('.')
|
state.WriteRune('.')
|
||||||
} else {
|
case int:
|
||||||
if i, err := strconv.Atoi(c); err == nil {
|
clueToCellMap[c] = [2]int{x, y}
|
||||||
clueToCellMap[i] = [2]int{x, y}
|
|
||||||
}
|
|
||||||
state.WriteRune('-')
|
|
||||||
}
|
|
||||||
case float64:
|
|
||||||
clueToCellMap[int(c)] = [2]int{x, y}
|
|
||||||
state.WriteRune('-')
|
state.WriteRune('-')
|
||||||
default:
|
default:
|
||||||
state.WriteRune('-')
|
return nil, errors.New("unexpected type in .ipuz file")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
puzzle.State = state.String()
|
puzzle.State = state.String()
|
||||||
|
|
||||||
solution := strings.Builder{}
|
solution := strings.Builder{}
|
||||||
for _, row := range parsed.Solution {
|
for y, row := range parsed.Solution {
|
||||||
for _, cell := range row {
|
for x, cell := range row {
|
||||||
if cell == "#" {
|
if cell == "#" {
|
||||||
solution.WriteRune('.')
|
solution.WriteRune('.')
|
||||||
} else if len(cell) > 1 {
|
} else if len(cell) > 1 {
|
||||||
solution.WriteByte(cell[0])
|
solution.WriteByte(cell[0])
|
||||||
|
puzzle.RebusCells[y*puzzle.Width+x] = cell
|
||||||
puzzle.HasRebus = true
|
puzzle.HasRebus = true
|
||||||
} else if len(cell) == 1 {
|
} else if len(cell) == 1 {
|
||||||
solution.WriteString(cell)
|
solution.WriteString(cell)
|
||||||
|
|||||||
+154
-14
@@ -5,7 +5,10 @@ import (
|
|||||||
"bytes"
|
"bytes"
|
||||||
"encoding/binary"
|
"encoding/binary"
|
||||||
"errors"
|
"errors"
|
||||||
|
"io"
|
||||||
"math"
|
"math"
|
||||||
|
"regexp"
|
||||||
|
"strconv"
|
||||||
"strings"
|
"strings"
|
||||||
|
|
||||||
"golang.org/x/text/encoding/charmap"
|
"golang.org/x/text/encoding/charmap"
|
||||||
@@ -61,33 +64,128 @@ func readText(b *bufio.Reader, version string) (string, error) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type ExtraBlock struct {
|
||||||
|
Name string
|
||||||
|
Data []byte
|
||||||
|
}
|
||||||
|
|
||||||
|
func readExtraBlock(r *bufio.Reader) (*ExtraBlock, error) {
|
||||||
|
name := make([]byte, 4)
|
||||||
|
_, err := r.Read(name)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
length := make([]byte, 2)
|
||||||
|
_, err = r.Read(length)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
_, err = r.Discard(2)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
data := make([]byte, binary.LittleEndian.Uint16(length))
|
||||||
|
_, err = r.Read(data)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
// consume trailing null byte
|
||||||
|
_, err = r.Discard(1)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
return &ExtraBlock{
|
||||||
|
Name: string(name),
|
||||||
|
Data: data,
|
||||||
|
}, nil
|
||||||
|
}
|
||||||
|
|
||||||
func ParsePuz(file []byte) (*Puzzle, error) {
|
func ParsePuz(file []byte) (*Puzzle, error) {
|
||||||
|
r := bytes.NewReader(file)
|
||||||
|
|
||||||
|
_, err := r.Seek(2, io.SeekStart) // consume the checksum
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
// read magic bytes
|
// read magic bytes
|
||||||
magic := string(file[2:14])
|
magic := make([]byte, 12)
|
||||||
if magic != "ACROSS&DOWN\x00" {
|
_, err = r.Read(magic)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
if !bytes.Equal(magic, []byte("ACROSS&DOWN\x00")) {
|
||||||
return nil, errors.New("not a valid .puz file")
|
return nil, errors.New("not a valid .puz file")
|
||||||
}
|
}
|
||||||
|
|
||||||
puzzle := new(Puzzle)
|
puzzle := new(Puzzle)
|
||||||
|
|
||||||
|
puzzle.RebusCells = make(map[int]string)
|
||||||
|
|
||||||
|
_, err = r.Seek(10, io.SeekCurrent)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
// read header
|
// read header
|
||||||
version := string(file[0x18:0x1B])
|
version := make([]byte, 4)
|
||||||
puzzle.Width = int(file[0x2C])
|
_, err = r.Read(version)
|
||||||
puzzle.Height = int(file[0x2D])
|
if err != nil {
|
||||||
puzzle.ClueCount = int(binary.LittleEndian.Uint16(file[0x2E:0x30]))
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
_, err = r.Seek(16, io.SeekCurrent)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
width, err := r.ReadByte()
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
height, err := r.ReadByte()
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
puzzle.Width = int(width)
|
||||||
|
puzzle.Height = int(height)
|
||||||
|
|
||||||
|
clueCount := make([]byte, 2)
|
||||||
|
_, err = r.Read(clueCount)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
puzzle.ClueCount = int(binary.LittleEndian.Uint16(clueCount))
|
||||||
|
|
||||||
puzzleSize := puzzle.Width * puzzle.Height
|
puzzleSize := puzzle.Width * puzzle.Height
|
||||||
solutionStart := 0x34
|
|
||||||
solutionEnd := 0x34 + puzzleSize
|
|
||||||
|
|
||||||
stateStart := solutionEnd
|
_, err = r.Seek(4, io.SeekCurrent)
|
||||||
stateEnd := stateStart + puzzleSize
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
puzzle.Solution = string(file[solutionStart:solutionEnd])
|
solution := make([]byte, puzzleSize)
|
||||||
puzzle.State = string(file[stateStart:stateEnd])
|
_, err = r.Read(solution)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
state := make([]byte, puzzleSize)
|
||||||
|
_, err = r.Read(state)
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
// read text
|
puzzle.Solution = string(solution)
|
||||||
buf := bufio.NewReader(bytes.NewReader(file[stateEnd:]))
|
puzzle.State = string(state)
|
||||||
|
|
||||||
|
// read text fields
|
||||||
|
buf := bufio.NewReader(r)
|
||||||
|
|
||||||
title, err := readText(buf, string(version[0]))
|
title, err := readText(buf, string(version[0]))
|
||||||
if err != nil {
|
if err != nil {
|
||||||
@@ -117,6 +215,48 @@ func ParsePuz(file []byte) (*Puzzle, error) {
|
|||||||
clues = append(clues, clue)
|
clues = append(clues, clue)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// read the "note" field, currently unused
|
||||||
|
_, err = readText(buf, string(version[0]))
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
extraBlocks := make(map[string]*ExtraBlock)
|
||||||
|
|
||||||
|
for {
|
||||||
|
extra, err := readExtraBlock(buf)
|
||||||
|
if errors.Is(err, io.EOF) {
|
||||||
|
break
|
||||||
|
} else if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
extraBlocks[extra.Name] = extra
|
||||||
|
}
|
||||||
|
|
||||||
|
grbs, grbsOk := extraBlocks["GRBS"]
|
||||||
|
trbl, trblOk := extraBlocks["RTBL"]
|
||||||
|
if grbsOk && trblOk {
|
||||||
|
puzzle.HasRebus = true
|
||||||
|
rebusCellMap := make(map[int][]int)
|
||||||
|
for i, b := range grbs.Data {
|
||||||
|
if b > 0 {
|
||||||
|
rebusCellMap[int(b)-1] = append(rebusCellMap[int(b)-1], i)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
rebusData := regexp.MustCompile(`\s*(\d+):(\w+);\s*`).FindAllStringSubmatch(string(trbl.Data), -1)
|
||||||
|
for _, rebus := range rebusData {
|
||||||
|
cell, err := strconv.Atoi(rebus[1])
|
||||||
|
if err != nil {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
for _, c := range rebusCellMap[cell] {
|
||||||
|
puzzle.RebusCells[c] = rebus[2]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// assign clue numbers
|
// assign clue numbers
|
||||||
puzzle.Clues = make([]*Clue, 0, puzzle.ClueCount)
|
puzzle.Clues = make([]*Clue, 0, puzzle.ClueCount)
|
||||||
puzzle.Cells = make([][2]*Clue, len(puzzle.Solution))
|
puzzle.Cells = make([][2]*Clue, len(puzzle.Solution))
|
||||||
|
|||||||
@@ -38,6 +38,8 @@ type Puzzle struct {
|
|||||||
Cells [][2]*Clue
|
Cells [][2]*Clue
|
||||||
|
|
||||||
HasRebus bool
|
HasRebus bool
|
||||||
|
|
||||||
|
RebusCells map[int]string
|
||||||
}
|
}
|
||||||
|
|
||||||
func LoadPuzzle(r io.Reader) (*Puzzle, error) {
|
func LoadPuzzle(r io.Reader) (*Puzzle, error) {
|
||||||
|
|||||||
+16
-4
@@ -39,8 +39,20 @@ func main() {
|
|||||||
io.WriteString(s, "\x1b[?25h")
|
io.WriteString(s, "\x1b[?25h")
|
||||||
}()
|
}()
|
||||||
|
|
||||||
pty, _, _ := s.Pty() // TODO: actually handle terminal size changes
|
pty, winCh, isPty := s.Pty()
|
||||||
uiHeight := state.RenderUI(s, pty.Window.Width)
|
if !isPty {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
windowWidth := pty.Window.Width
|
||||||
|
|
||||||
|
uiHeight := state.RenderUI(s, windowWidth)
|
||||||
|
|
||||||
|
go func() {
|
||||||
|
for window := range winCh {
|
||||||
|
windowWidth = window.Width
|
||||||
|
}
|
||||||
|
}()
|
||||||
|
|
||||||
scanner := bufio.NewScanner(s)
|
scanner := bufio.NewScanner(s)
|
||||||
scanner.Split(func(data []byte, atEOF bool) (advance int, token []byte, err error) {
|
scanner.Split(func(data []byte, atEOF bool) (advance int, token []byte, err error) {
|
||||||
@@ -72,14 +84,14 @@ func main() {
|
|||||||
state.SelectedCell = -1
|
state.SelectedCell = -1
|
||||||
fmt.Fprintf(s, "\r\x1b[%dA", uiHeight)
|
fmt.Fprintf(s, "\r\x1b[%dA", uiHeight)
|
||||||
fmt.Fprint(s, "\x1b[J")
|
fmt.Fprint(s, "\x1b[J")
|
||||||
state.RenderUI(s, pty.Window.Width)
|
state.RenderUI(s, windowWidth)
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
|
|
||||||
fmt.Fprintf(s, "\r\x1b[%dA", uiHeight)
|
fmt.Fprintf(s, "\r\x1b[%dA", uiHeight)
|
||||||
fmt.Fprint(s, "\x1b[J")
|
fmt.Fprint(s, "\x1b[J")
|
||||||
|
|
||||||
uiHeight = state.RenderUI(s, pty.Window.Width)
|
uiHeight = state.RenderUI(s, windowWidth)
|
||||||
}
|
}
|
||||||
|
|
||||||
log.Printf("%s disconnected\n", s.RemoteAddr().String())
|
log.Printf("%s disconnected\n", s.RemoteAddr().String())
|
||||||
|
|||||||
Reference in new issue
Block a user